I admire Ron Gilbert for making a game that feels charmingly old school and “lucasartsy” in its design, while at the same time modernizing the old adventure game traits for a younger audience. I just wish the coop could be handled a little bit better. Like Fraser suggested, a lego like split screen would make this nearly flawless.
I thought they sold pretty well for double fine being such a small company. Especially in the case of Psychonauts and Brutal Legends and I could see this selling ok as a downloadable title.
Matt-Giersoni said on January 30, 2013
I think it’s a great game for the show even thought i’ve seen 4 parts so far, reminds me of Trine a little bit. Could be fun for four player fridays.
cthuloops85 said on January 30, 2013
I admire Ron Gilbert for making a game that feels charmingly old school and “lucasartsy” in its design, while at the same time modernizing the old adventure game traits for a younger audience. I just wish the coop could be handled a little bit better. Like Fraser suggested, a lego like split screen would make this nearly flawless.
awhaleable said on January 30, 2013
Dem complimenting colors, I see what you did with the thumbnail frash
megas01 said on January 30, 2013
You know, I find it a bit funny that Double Fine makes great games that sell really well yet no sequels.
awhaleable said on January 30, 2013
Do they? I thought double fine games were known for not selling well at all.
megas01 said on January 31, 2013
I thought they sold pretty well for double fine being such a small company. Especially in the case of Psychonauts and Brutal Legends and I could see this selling ok as a downloadable title.
JCdenton said on January 31, 2013
The intro, outro and partially, storyline remind me of old Twilight Zone episodes.