August 21, 2013 in The Bureau: XCOM Declassified, Video Games AWESOME! by FFSTV
FFSTV said on August 21, 2013
Show starts @ 15:08!
kshade said on August 21, 2013
Shame about the game, really. I was actually looking forward to it after they announced the changes (and Enemy Unknown) :/
royial20 said on August 22, 2013
Same here Kshade. Was gonna pick it up if it was good. But too bad. Oh well, Enemy Within now!
lionheart21 said on August 21, 2013
Disappointed with the game, but you guys did your best to keep it entertaining.
Brashnir said on August 21, 2013
Fraser starts off by saying not to write a game off because it’s different from previous game in series.
Proceeds to sit and bitch constantly that it’s not exactly like the other game in the series.
metalsnakezero said on August 22, 2013
I think the problem comes from the fact that it is using some elements from Xcom and it clearly doesn’t fit in the game type or not well implemented.
Brashnir said on August 25, 2013
I’m not sure how somebody could make that determination from watching this video, given that he does an unbelievably poor job of using the tools at his disposal the entire time and then blames the game.
kshade said on August 25, 2013
Oh please, it’s not like Fraser’s the only one who has issues with the game. If you enjoy it, that’s great but if a whole bunch of reviewers and content producers point out the same issues there probably is something to that.
I haven’t even played the game, and don’t have any plans to buy it. I’m emotionally uninvested in the game itself.
Such a darn shame. They force the action and take the tension and there isn’t really all the cool sense of progression and just a bunch of other stuff. I love XCOM and the idea of roaming around a base in 3rd person was cool and just a lot of other neat ideas that weren’t fully realized. It really does suck it didn’t do better cause i think it could have worked.
moomoof said on August 22, 2013
I don’t know i kinda liked the game for being so cheesy but i say this not ever playing the other games
It does look frustrating on some levels
Steve the Pocket said on August 26, 2013
What’s a real shame is that now people like Yahtzee are going to be like “See, this is why you should never ever ever make FPS spinoffs of games in other genres” when the real problem is that they tried too hard to make it less like an FPS and more like the regular XCOM. If they had known from the start that there would be two games, they probably would have stuck with the original design.
Doesn’t quite explain why the squadmates are escort-mission suicidal, though, especially given that they’d be even worse if you couldn’t tell them what to do. Maybe the support characters were originally meant to be practically invulnerable, or they deliberately stripped out some of the AI code to give you an incentive to give orders all the time, not realizing just how stupid they would be without it.
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