Home › Forums › Team Fortress AWESOME! › Gettin into TF2
This topic contains 31 replies, has 20 voices, and was last updated by
weckar 10 months, 2 weeks ago.
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July 6, 2012 at 3:04 pm #41147
Hey guys. Name’s weckar. Not sure if you know me. I’m kinda active on the Minecraft server. I want to also get into TF2 now. Probably in about two weeks or so.
Reason for this topic is: I’m a total noob, and will need all the advice I can get BEFORE I start. I saw it a few times on show, and it looks rather chaotic. What classes do you recommend? Starter equipment? etc. etc.
July 6, 2012 at 3:08 pm #41148First off a good beginner class would probably be pyro or heavy because those are probably the easiest classes to get into. I can also give you some extra stuff if you wanted to.. just add me on steam.
July 6, 2012 at 3:12 pm #41149i say just play around with the classes and see what fits you best and get what equipment ya can/want to mess around and practice new loadouts with
July 6, 2012 at 3:25 pm #41151Remember, this isn’t Halo where you go, “BANG-BANG KILLING FUN LOOK AT MY M16 I KNOW HOW TO TAKE IT APART AND PUT IT TOGETHER n00bs.” Team Fortress 2 takes thought, (At some points).
July 6, 2012 at 3:30 pm #41153stick with santa! ill show you the ropes!
July 6, 2012 at 3:34 pm #41154flowerpower12:
Remember, this isn’t Halo where you go, “BANG-BANG KILLING FUN LOOK AT MY M16 I KNOW HOW TO TAKE IT APART AND PUT IT TOGETHER n00bs.” Team Fortress 2 takes thought, (At some points).GOOD =D
I HATE mindless shooting!July 6, 2012 at 3:36 pm #41155You must study Bonefoot. Watch Bonefoot. Breathe Bonefoot. Feel Bonefoot. Then one day you may truly become Bonefoot.
…Or, yeah, just play the game. They have a little tutorial thing to get you up on the basics.
I also hear the VGA Server is very welcoming to newbies – so I’m sure they’ll help you along once you jump into the game.July 6, 2012 at 3:37 pm #41156Welcome to TF2 weckar ^-^
For classes well i suggest you try everyone first and see which one you prefer. Not everyone is the same for example, for me i started out as a soldier after that i started using all the classes. as for suggestion i would suggest.
all classes are very good in there own ways
Scout- can get annoying for started because of his low health, but if you can find him entertaining go for it.
Soldier- the “standard” class. is always good to learn how to be a soldier so i recommend give a try. hihgly recommend
Pyro- usually know as the beginner class its good to start our as a pyro. highly recommend
demoman- the counterpart to soldier, is hard to get use to his weapon but is very good class. somewhat recommend it
heavy- big health and a killing machine but he is always in the middle of battle. I would suggest for your first class because he everyone target so you’ll be a main target thus getting kill constantly. somewhat recommend it
Engineer- Purely defensive (until you get some other weapons) he more lay back so he can get a bit boring. is easy to use though. somewhat recommend it
Sniper- a support class he just stand far away and kill some people. easy to learn, if your a sniping fan i suggest it but you’ll be the target of many scouts and spies.
Spy- a sneaky class usually involve around disguising and killing support and big target classes. can be dificult to learn how to use.
Everyclass is playable it just take time just play around. the turbo server is very friendly so ask around i bet they will help out questions.
July 6, 2012 at 3:52 pm #41158What classes do you recommend?
For beginners I would recommend trying out all of them, but you may want to somewhat stay away from Demoman, Spy, Engineer until you know a bit more about how TF2 matches work and you know your way around the standard maps.
TF2 is also not a game that makes you invest in one “character” or something like that. You will switch classes often, depending on the situation. Sometimes several times during a match.Starter equipment? etc. etc.
The thing with TF2 is that you start with fully equipped and fully competitive loadouts. So for the first look at TF2, just start playing. You’ll get new weapons through achievements and random drops soon enough. No need to make it more complicated.
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This reply was modified 10 months, 2 weeks ago by
eisbehr.
July 6, 2012 at 5:24 pm #41168what i like to tell people is to pick a class and master it.
July 6, 2012 at 5:55 pm #41179^ But how do you know which class you can master?
From the very beginning I chose spy..why because I knew I could not do well for aiming. However since you’ll be using default(invisible watch), you will die a lot.
Maybe you should start as a medic. Just switch to your secondary weapon, and heal everyone..just keep moving.
Also..think about your team..don’t worry about your points, just try to help everyone even if you die in the process.
July 6, 2012 at 6:17 pm #41187From the beginning I have played Pyro since I have always seen him as an Offensive, Defensive, and Support character. It is very important to know what your gameplay style is, and finding what characters you will be comfortable with. Sometimes you might have to switch characters based on the situation, so it would be good to get a grip on multiple characters (Engie, and Medic are my usual substitutes)
July 6, 2012 at 6:59 pm #41197Right, thanks for all the advice thus far guys! Generally my style in multiplayer games works best with control classes, is there such a thing in TF2?
Also, I managed to reclaim my old Steam account, under the same name as here! So whoever wants to add me, feel free!
July 6, 2012 at 7:40 pm #41210If you have experience with other FPS games that may help, but if you don’t it’s fine, I didn’t. I’m sure you’ve been told to either stick with Pyro or Heavy to come to grips with the game, but really all you need to do is find out what you’re good at, and stick to that. The “Team” in TF2 isn’t just a title, I’d highly recommend staying by ground moving power classes, those being Heavy or a Soldier or Demo who is uncomfortable with blast-jumping. I also noticed someone pointing out to follow Bonefoot, when really there are many skilled people in the server, and although Bonefoot is a Soldier of notable skill you should still look at everyone around you. However, this is not the best in some cases, because there are tactics/strategies I’ve seen used that have been… a little less than savory. Just because a weapon is new and different doesn’t mean it’s better than the stock, although it is fun to play with different styles.
So control as in a mix between offense and defense? I would say that after you learn the maps, which can take a long time, Engineer. You’d have to learn the choke points and sentry tactics, but if you can hold a choke with your team you can leave your sentry to defend as you flank if you get good enough with the shotgun, as some of the better engineers do.
All I can tell you that’s 100% guaranteed to make you better is to practice and observe what other people are doing around you, there’s no way around it. Also, if your team is fighting off the enemy well, you should feel free to explore the maps. You should still aid in the combat, but knowing the different maps is vital for you to effectively benefit your team. It’s always good to see a new face on the server, good luck picking the game up. :)
July 6, 2012 at 8:39 pm #41217I’m not quite sure what you mean by “control” weckar. Control with power would most likely be heavy until you get a handle on other classes. Just watch for those snipers and spies (and stickies), and request a medic if there isn’t one. If you really don’t like being a large slow target (despite the firepower), then a soldier or demo probably comes next for “control by power.”
Control like… holding down the fort at a specific location and causing the other team to stop and have to come up with a counter for you would probably be an Engineer (assuming spies aren’t harassing already). As others have stated though, playing an Engineer well takes lots of practice. It isn’t really a starter class. I’d suggest going with something else, but paying attention to where other Engineers set up while you play (and think on why they choose that spot if you get the chance, to maybe find similar spots that are unused). That way when you do play as an Engy, you won’t have to figure out where to go and all that, since setup time is critical. There’s also a certain “etiquette” that goes along with being an Engineer that people new to the class don’t quite realize, but I won’t get into that here. If you’re interested in the class, throw me a message later and I’ll explain it then.
My starter class was a sniper, though mostly because I am used to playing that kind of class (its my favorite in most FPS games, and whether they made it balanced or not usually decides my take on the game). You’re ideally removed from the battle zone, only needing to watch out for other snipers, spies, and scouts (sometimes other classes that are dead-set on taking you out by flanking). It lets you thin out the enemy’s numbers before your team gets there, taking out high-priority targets (heavies, medics, etc).
If you have any questions, just ask at any time and people will gladly help you figure things out. Even more technical things like “What happens if this occurs in this situation with this item?”, someone probably knows the answer. We do a lot of testing =)
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