March 17, 2012 at 4:30 am #19768
This game was indeed not an RPG, but a sci-fi shooter. In which it totally rocked, it was an awesome game on its own.
Just not in the ME series.
Also, as stated in the Angry Joe interview, what happened to each and every crew member, after living with them for the past 3 games, we dont have ANY ending about them, they don’t get their share of credit in the endings, not wrapping up their personal story lines.
What I also noticed:
Where is the guy garrus should’ve killed in ME2, if you let him live?
Where is the leader of the blue suns if you didnt kill him in ME2?
All these things don’t come back in any way, at most you get an email from the woman whose child was killed by the asari on Omega.
THOSE things should add to your war assets, and not the beacons and relics you collect on different planets.
The batarian story line was minimalistic to the point you won’t remember it in the end, and that was a HUGE deal in ME2, blowing up their fucking galaxy!
It’s just massivly flawed in the story section of the game, the rest is perfect, but the story telling was just… weak!
It’s a really pure example of a rushed, pushed and forced EA production, who wanted to include multiplayer (well 4 maps with 1 game mode, and PAY TO FUCKING WIN!), and all that costs the story its cut.March 17, 2012 at 10:12 pm #19876
I beat the game. Just now, right now. All I can focus on right now is the ending. I will complain about one other thing though.
I got accosted for sexual relations by THREE different crew members, people I have no interest in whatsoever in three consecutive cabin scenes all of which was about five minutes or so. Just no, please stop. I don’t want that. Why are you trying to get me laid so much, Mass Effect? I don’t any anymore sex j’s! I have Garrus! Do not force feed me your sex bots! D=
Now then, onto what’s got me so worked up.
The ending. I’d like to point out that despite what outcome you choose, you never truly see the results. This leaves me with even more questions than I had going in, most of which are only explained in each scenario by the Normandy crashing onto a random, lush planet and stand around for a bit…okay. That explains nothing. That contributes nothing. That merely leaves me pondering in a black void where no answers can be found. Only more stupidity.
For one, why was the Normandy in space? Like, outside of our solar system? Because it was. It totally was. You can tell because the Normandy was clearly flying away from earth, despite the fact that that’s where the Normandy was meant to be (where else would the Normandy be going? Why would Joker ever leave earth during this CRUCIAL battle? Why are all my squadmates suddenly on the Normandy and not in London fighting the remaining reaper forces like I assumed they were after jettisoning myself into the Citadel? WHY)? Joker is obviously trying to outrun the Crucibles blast, but why does he end up on a wonderful lush planet? That’d take a serious jump through a Mass Relay and those are all being destroyed once the Crucible starts. I’m not even certain if any planets are super close to a mass relay so you could crash land (which should have killed Joker…because he has a bone thing that is never more of a problem than it needs to be). So all this paragraph comes down to is WHY was the Normandy and my squadmates in space outrunning the thing that came out of the thing and HOW do they end up on some random planet where they are likely to be stranded for the rest of their lives?
In fact, I’ll just point to http://www.youtube.com/watch?v=UDSwW7jflAQ&feature=player_embedded which pretty much gives a clear run through of what immediately went through my mind as I ran through the ending segments, albeit with much more loud and angry observations. All in all, the ending was not only confusing, bleak and anti-climatic but it also completely destroyed AN ENTIRE GALACTIC CIVILIZATION. The Mass Relays are destroyed in whatever outcome you are forced to choose, your team mates are stranded, Wrex and many other aliens are stranded on earth to deal with the immense destruction there, and everything Shepard did to save the galaxy, to preserve the lives and culture of all those who live in it, is destroyed in one really weird conversation with a space child…whom no one cared about. All that effort you went through to save the galaxy, yeah, it’s [b]gone[/b]. Done. I feel so satisfied and fulfilled.
I am so bitter right now, I apologize.
March 18, 2012 at 2:56 am #19897
- This reply was modified 1 year, 2 months ago by LordoftheForest.
Be bitter! We all are!
*hug* welcome to the group! thats why I started this topic! :P
What bioware should do right now, is make DLC for the crew members, to see their endings.
Also, totally agree on the Normandy, WHY was it in space, and WHY was my crew on it? Because last I saw them, they were ON EARTH!
That Joker is in the normandy around earths orbit, true! thats plausible! but why was everyone in the normandy, OUTSIDE our solar system! WHY!March 18, 2012 at 5:03 am #19901
is destroyed in one really weird conversation with a space child
SPACE GOD we cant have a game without a god…………..),:
but i agree with you totaly, the last part of the game is just plothole on plothole on plothole
March 18, 2012 at 2:18 pm #19987March 18, 2012 at 2:28 pm #19991
- This reply was modified 1 year, 2 months ago by lihje.
he just put MORE plotholes into the light! DAMN JOE! GOOD JOB!
Wow, I really hope that bioware takes notice, and alteres shit, with FREE DLC!
It’s HORRIBLE, that our beloved series should end like this, it really is NOT good, it’s intense, but NOT good…
It really makes me cry…
Whats worse, my best friend is a MASSIVE ME fan, she made me addicted to it, and she cant play 3 right now…. I cant talk about it… and she comes home in 4 months, and finds this… and I can’t warn her, because that would spoil the game too much…March 18, 2012 at 4:51 pm #20010
the story feel rush at points, and damn ppl just dying left and right,
Allso the geth story i hated that i have to choice who live i kinda start liking the geth in ME2 and i liked tali what do i choice? i choose geth and tali died ):
I do think they missed the chance with Omega and the whole writing omega out was lazy.
And Cerberus was kinda remove the focus from what you would think was the real threat, and that made the reapers kinda not as big of a threat as you would think they would be.
And that subplot iwth the chirld ghost that goes no where really, Sheppard been running around for 2 games now shooting and asking after, and my sheppard was a sole surviver, suddenly he see a chirld die HE GO ALL EMO.
The only thing about the game i liked was the chareters returning other then ashley was a damn pain in the ass whine whine whine
You don’t have to choose you just didn’t do the requirements necessary to make them have peace. If you did you would’ve gotten a paragon/renegade option to talk the Quarians into surrendering. You have to do all the side quests on Rannoch and you have to have a large Reputation score.March 18, 2012 at 4:57 pm #20015
You don’t have to choose you just didn’t do the requirements necessary to make them have peace. If you did you would’ve gotten a paragon/renegade option to talk the Quarians into surrendering. You have to do all the side quests on Rannoch and you have to have a large Reputation score.
i had high paragon, well ok know that when i play it again in 2-3 years when i shaken off the ending ^^March 21, 2012 at 11:11 am #20521
More from Angry Joe. Honestly, the end makes sense now.
Those Twitter posts at the end imo are quite strong indication on what to come. Especially the part about keeping your saves.
Shame to have the final part of the game on DLC, but it’s actually pretty cool how they did the ending now…. even if it probably makes no business sense, especially if this DLC would cost.
And yes, if this is true, i did take the right option. :D
EDIT: If you read Mass Effect twitter you can actually find every other tweet at least talking about DLC that will bring closure in April.March 21, 2012 at 11:44 am #20533
if thats true… we all did take the right option… because none matters…
you cant die in your dream, and it all makes fucking sense…
though, 2 points:
either its lousy writing, or TOO complicated writing… which might be where the DLC will come in…
but… suddenly I have faith that it will all end… correctly…March 21, 2012 at 12:20 pm #20542
tbh i have seen it but it still doesnt make sens, some part of it just seem like fans just want it to make sense.
the ending still shit for all that mather it way to complicated, and if you need fans to make 20min videos to explain the ending to other fans, its not well writtenMarch 23, 2012 at 12:27 pm #20905
My biggest problem is the reasoning behind the choices. So, if i choose destroy, the option that I’ve been trying t achieve, not only do the reapers die, but so does EDI and the geth. BUT, if I choose control, the path chosen by the illusive man, reapers die, but noone else dies. That pretty much justifies the attempted murder of the council, attempting to incite a war between krogans and turians, attacking civilians, invading the citadel, performing experiments on refugees, and indoctrinating it’s own soldiers. And if you choose the middle option, you’re basically saying that Saren was right all along. The game is saying that Shepard might as well have just done nothing from the start, and everything would be hunky-dory.
Also, since I haven’t seen any words of respect for him on this thread, i will do the honors:
His Name Was Marauder Shields. Rest in peace, good friend.March 23, 2012 at 4:14 pm #20930
I’m not a meme-guy, :P
right now, playing through ME1… remember… sovereign? Remember… blowing him up? remember his conversation about the fact that its a game? that they build the mass-relay’s to guide you into their wanted path of evolution? to in the end reap their harvest? to start the cycle over? to keep order into the chaos of evolution?
yeah… we could stick that up our ass in ME3!
The ending would even be better, if it was just a conversation with the UBER REAPER! not a kid who contradicts everything that has been told in the trilogy.
At this point, even matrix reloaded and revolutions made more sense story wise!
also, it’s scary that he says “I am legion”… if only there was a twist with Legion in ME2/3 and EDI that linked this! that would be epic!… yet another missed chance.March 23, 2012 at 7:19 pm #20945
I just finished the game and I don’t see what the big deal with the ending is? I mean I’m definitely not saying that it was a great ending but it wasn’t that bad and I don’t think it deserves all the rage and anger that its getting. It as a very open ending which fits the Mass effect universe well, mass effect was about making choices and doing and seeing things the way you want to and an opening ending leave fans to interpret it anyway they want to and opens discussion bout it much like the choices in mass effect did. How everything ended is up to the viewer to interpret and decide what they think happened. it seems like a lot of the “plot holes” that people find are only plot holes if interpreted a certain way that if you see then from a different interpretation they are not as bad as people make them out to be. Much like Lost an ending that satisfied everyone would be nearly impossible so i think it was smart to leave it open to interpretation so that players can have it end they way they wanted it to in some degree.April 1, 2012 at 7:03 pm #22347
They improved gameplay, and it had some great moments, but the ending was what really screwed it up. It only gave closure for Shepard, not any of the others. Some were concluded during the game, but others were left hanging. Not that it was bad–overall, imo, better than 1, not quite 2, but there were some things I hated. (Especially the fact that I couldn’t get one of the better endings because I don’t have xbox live gold.Also, some of the deaths were unnecessary. But, it had the only time I’ve cried because of a game. That unit definitely had a soul ;_;) To sum up what could possibly be considered a rant, it’s awesome, but falls flat in some areas.
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