Home › Forums › Video Gaming! › ME3 Extended Cut DLC (Spoilers obviously)
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G0d Ginrai 10 months, 3 weeks ago.
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June 28, 2012 at 4:48 am #39791
cressk: fair enough, but there is some evidence that they did cave in to pressure from something (EA to release quickly?) and dropped the original story arc which focused on dark energy, hence all the references to it in ME2. Of course nothing can be definitively proved apart from anecdotal evidence and a couple of non-public leaks from those who worked on the games.
http://www.youtube.com/watch?v=HUqAhKW7498 from 03:05 is a short description of the original plot, but goes into conjecture at about 04:20
Let me make my point clear. What I’m saying is that this conclusion is BRILLIANT sci fi writing not a perfect or good game ending, be it normal or extended cut. Let me present my argument for that. Sci Fi is as a genre there to make you wonder and think. Be it about the technical wonders or about human nature and behavior. To achieve this MANY of the best sci fi novels and movies dont have definitive endings or answers to the questions they ask you. Its more UP TO YOU to fill in the blanks, not with a universal answer but with your PERSONAL answer, YOUR ENDING, YOUR TRUTH. Thats what these endings are.
Thats why I always said the Indoctrination theory people GOT IT. I never said the IT was correct, but they got the point the writers were making. They took what they were given and made sense out of it, and they were happy and satisfyied with it. Thats what good sci fi is about. Thats why Sci Fi to me is the most personal genre of writing. Scott, Asimov, Lem they all had unanswered questions in nearly everything they wrote, and its up to you to make sense of it, and then take YOUR PERSONAL EXPERIENCE from it. It isnt supposed to make logical sense, its more a thing you feel, than a think you analyze.
Thats what the ME ending is to me, brilliant Science Fiction. If its a fitting ending to a video game trilogy is another question. I as a Sci Fi/RPG Buff thouroughly enjoyed it, even if they dumbed it down with the extended cut, and do a lot of the thinking about consequences for you.
June 28, 2012 at 12:21 pm #39850I think you still have to give the players something. The indoctrination theory is cobbled together by a few hints that according to the creators seem to have lead to a wrong conclusion. It wasn’t an aspect that was really fleshed-out at all. The actual story they gave us forced Shephard to listen to a ghost child to determine the fate of the galaxy and doomed everyone in the galaxy. I’m fine with Shephard dying, but there really wasn’t a whole lot of point to this story if everyone is either dead or enslaved. And if you wanted to kill everyone couldn’t they have done it more in-depth for each choice than just changing the color of the explosion?
July 2, 2012 at 8:47 am #40526How Mass Effect 3 should have ended (In My Opinion)
Star Child: Wake up.
Shepard: What? Where am I?
Star Child: The Citadel. It’s my home.
Shepard: Who are you?
Star Child: I am the Catalyst.
Shepard: I thought the Citadel was the Catalyst.
Star Child: No, the Citadel is part of me.
Shepard: I need to stop the Reapers. Do you know how I can do that?
Star Child: Perhaps. I control the Reapers. They are my solution.
Shepard: Wait… Did you just say you control the Reapers?
Star Child: Correct. I created the Reapers to…
Shepard: This is Commander Shepard to the fleet. I’ve found what’s controlling the Reapers. Lock onto my signal and open fire!
Star Child: …Ators did not agree with my solu…Wait, what?BOOM!
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