August 16, 2012 at 9:41 pm #48336
Other M was hated for making Samus a whiny bit-Female military dog. My brother and I agree that Other M’s gameplay is solid. Pretty good, the only problem is that Samus won’t shut up, she needs authorization to do ANYTHING, a lot of butt shots (This is Team Ninja’s work), that stupid Ridley scene…and that’s about it. Mostly butchering Samus as a character is what I hated. That game is not what I point out to friends when talking about strong female characters.
I liked DK64 though I can’t remember much from it. Zelda II is not as bad as everyone says, my only problem is that it’s incredibly hard. MGS4 is only shyed away from due to it’s abhorrent amount of cutscenes. It takes what, 30 minutes, before one gets full control of Snake? I know MGS2 had alot of cutscenes too but not nearly as long. The ending is about an hour and the cutscene before the final boss is about ten minutes of fist fights that show that Kojima really, really, really wants to be a movie director.August 17, 2012 at 2:01 pm #48418
I think NSMB 2 is the first mario I really noticed it’s the same. For the most part they changed just enough to make it new, and fresh. NSMB 2 only has the coins new, no new major power-ups or something, and it’s dissapointing.August 18, 2012 at 3:41 pm #48581
I was just listing what people usually group complaints about etc like mario 2, im not defending or trashing any of them. Many are different and dont get me started on the goodbye to samus >_<
@countbelmont666 pretty damn much but like i said before the big N does that so much with many iconic characters… there are slightly different elements in the games, but they kinda are-ish the same game style. But like i said before its like COD and SMB and other game franchises, companies are afraid to release changes and such, especially in platformers and icons. They are afraid to kill a franchise when tons and tons of people still buy it. Not saying their bad games but they are general cash cows. There are great new element like indie games and such but those companies dont have resources nor are they advanced enough to progress or massively produce those games ya know? And then we sit buy the next game and hope they strike gold twice. I mean heck people complain when games are delayed and i always ask do you want buggy rubbish or do you want a complete well played game without tons of issues?
I wish things would change but they are still fun games, ya know?August 18, 2012 at 4:02 pm #48588
I read the entire thread and don’t really have anything to add… So I’ll go off on something else!
Why exactly is it NSMB2 when there are three of them? I don’t know, it’s just weird because they called it Mario Kart 7, making sure to count every non-arcade one for that.
Yeah, not really a “complaint” or anything, but it’s something that makes me curious.August 18, 2012 at 4:07 pm #48590
Maybe they intend for only the handheld games to be numbered sequels, with console versions getting some other name.
Oh and another thing aswell. Iwata said in an interview that the current plan is for there not to be another NSMB game until whatever the Console/handeld they release after the Wii U. In other words, after NSMBU, there probably wont be another game in the series for a good few years.August 18, 2012 at 5:38 pm #48609
Exactly. They release a side-scroller mario game for each of their consoles and then they’re done. The only real difference with them this time is that they’re happening almost back to back you could say. Which, is one of the reasons people are saying Nintendo is making Mario the new CoD (over reacting…I see the internet is being normal today :x)
Thats just what I’ve seen from places like YouTube at least…August 18, 2012 at 6:22 pm #48613
I never understood how numbering works in some franchises. I mean Assassin’s Creed III is actually the 5th game in the franchise. Sure Brotherhood and Revelations continued the story of ACII; but they were still completely separate games.
As far as Mario being the ‘new’ CoD well…I’ll just use a piece of advice from a different thread. Much like you don’t HAVE to watch every episode of VGA, you don’t HAVE to buy every Mario game. If you think they are making too many, with too few changes, just wait and get every 2nd or 3rd game. Or limit yourself to one per platform.August 18, 2012 at 6:51 pm #48618
Actually, I thought of something to add. Pokemon is very similar. MANY people complain that the Pokemon series NEVER CHANGES, but I couldn’t disagree more. I COULD argue about the changes per generation, but arguing with anyone on that topic will never accomplish anything.
However, my argument is that while the main games are the same, there are many, MANY spin-offs that use the same feel of Pokemon, but in completely different ways. Some are mostly different concepts but use similar mechanics to still feel like Pokemon, like the Ranger series. Then there are games that use the same engine, but still change up the game, like Colosseum/XD. AND THEN there are games that while still using the same formula, change up the game to the point that it sometimes feels like a completely different, like the amazing Mystery Dungeon series.
I don’t feel that this applies that much to Mario as much, since the spin-offs do not feel like Mario in the same way as the main series does. They still feel like Mario, but not in the same way. (With the exception of Super Paper Mario and Wario Land)
August 18, 2012 at 8:20 pm #48627
- This reply was modified 9 months, 1 week ago by azurillkirby.
I think quite a few of the console Pokemon games are drastically different from the main series. Pokemon Snap, Hey You! Pikachu, and more recnetly the Pokepark games are examples of this.
Going back to the main series though, each generation has brought with it new pokemon, items and minigames. New little gadgets and distractions that enhance your experience; but blocking all that out…the main aspect of the game is still the battling. You still get a starter Pokemon (of the same three types no less). You still have to grind battles. You still have to know type advantages. All the core stuff is very much the same.
I think the key difference between Pokemon and Mario is that each generation brings with it (mostly) new characters. The story may follow many of the same paths; but the players are different. New heroes, new villains, new regions, and most importantly, new Pokemon. With Mario you (again generally speaking) have the same main players on both sides. That certainly contributes to the stale feeling people might get. The problem is…you can’t really change that.
August 18, 2012 at 9:09 pm #48632
- This reply was modified 9 months, 1 week ago by ibunwest.
First of all, you have to grind in Pokemon? Since when?
Seriously though, while I do agree with your third paragraph, I don’t bring stuff up like that with Pokemon, because whether that is truly “different” or not is just a matter of opinion.August 19, 2012 at 7:33 am #48673
Since always? I’ve never played through a pokemon game where I didn’t have to grind random or trainer battles to level up my party. Especially at the very beginning when you are stuck catching level 2-4 pokemon.
EDIT: This seems incredibly off topic anyway…then again half the discussion seems to be about something other than New Super Mario Bros. :P
August 19, 2012 at 4:01 pm #48729
- This reply was modified 9 months, 1 week ago by ibunwest.
Playing through NSMB2 (Retail version) right now. Going to 100% complete it and shit out my opinions later. lolAugust 19, 2012 at 5:31 pm #48751
So Nintendo, Iwata I believe, has confirmed that there will only be one NSMB game per system. Which means after the Wii U game, this series is pretty much goooone. And as far as I’m concerned, this confirms my point that they only exist to immediately made downloadable retail games and the Wii U successful ASAP after the dissappointing first few months of the sales for the 3DS. And Nintendo has no interest in making another in their best selling series for like 5+ years. I can’t come to any other conclusion beyond Nintendo wanting to make games for reasons beyond a relatively quick buck.
Screw you all, I win! Good night!August 19, 2012 at 6:18 pm #48757
I believe the actual reason was that they didn’t want the series to become stale and just another “factory franchise” as some people have labled it.
If Nintendo wanted to make these games for a “quick buck”, they wouldn’t be waiting years to release each game in the series, same with Mario Kart.
And realistically, the 3ds didn’t need NSMB2. Sure it’ll give a nice boost in sales, but the 3ds has been doing great for almost a year now.August 19, 2012 at 6:53 pm #48764
kksilder,thats what nintendo always does.
Thats their habbit they do with almost all their series for the most part. They release one edition per console/handheld and thats it. It isn’t new news at all because it has always been this way for the most part.
Especially when it comes to the New Super Mario Bros. Series in general.
They have always only had one game per system.
1 DS game
1 Wii Game
1 3DS game
and 1 WiiU game
- This reply was modified 9 months ago by bluehawk007.
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