I’m trying to put together a series of puzzles involving redstone. While puzzles such as “place X number of pieces of redstone in the right place to complete the circuit” would easily work, I’m trying to also make at least one puzzle be a “remove a piece of redstone or it won’t work” deal. Basically, someone flips a lever but somehow the redstone doesn’t activate because, say, the “energy” is going elsewhere or is somehow looping upon itself to not work.
Now, I suspect this isn’t possible at all with how Minecraft works now, but I’d rather make sure if this it is possible or not with any redstone experts out there first then just assume it’s not.
Such a thing is very possible. But with a way I’m thinking of how it could be done, size would be a bit of a concern, not that it’s going to be huge or something, but depending on the puzzle room size could also affect the size of the redstone circuit, that’s all.