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Tagged: WiiU Video Games
This topic contains 14 replies, has 6 voices, and was last updated by
deathbyblunderbuss 9 months, 2 weeks ago.
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July 28, 2012 at 7:52 pm #45418
I was lucky enough to score an exclusive invite to a WiiU sneak preview event hands-on in Washington DC today. They had the following games for us to play.
NintendoLand
ZombiU
New Super Mario Bros U
Rayman Legends
Batman Arkham City U
Wii Fit U
Project P-100 (Untitled super hero game)
Just Dance 4 or Dance Central I don’t remember.
Sing (Untitled Karaoke Game)
Wario and Friends (untitled Wario Ware style game)
Pikmin 3
Ninja Gaiden 3There was also a lot of fun to be had with random photo shoots and they had cookies and drinks that were WiiU themed.
Honestly, the system is a lot of fun. I was skeptical at first but this hands on proved that it is really a fun system. ZombiU was my favorite game due to the backpack and non-pausing aspect. Probably one of the scariest zombie games I’ve ever played.
Anyway, here are some pics from the event below. Feel free to ask me any questions about it! :) This system is definitely gonna be worth it!
I should mention I had to hook up my FaceBook to this in order to attend so that is why a lot of the pics have the banner at the bottom.
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This topic was modified 9 months, 3 weeks ago by
soptheturtle.
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This topic was modified 9 months, 3 weeks ago by
soptheturtle.
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This topic was modified 9 months, 3 weeks ago by
soptheturtle.
July 29, 2012 at 9:21 am #45481Damn that’s awesome!
I got 2 questions:
How comfortable is the controller?And what did you think of the aiming in ZombiU? I’ve heard some people complaining that it’s “finicky” and not very responsive. Did you notice these things? I’m only asking because I’m really hyped for ZombiU, but I’m not the best at dual analog FPS games.
Oh and another one!
What did you think of Nintendo Land? It got a very negative reaction during E3, but since then I’m hearing a lot of positive previews of the game.-
This reply was modified 9 months, 3 weeks ago by
oidisco.
July 29, 2012 at 9:43 am #45486Controller Comfort: The controller is surprisingly comfortable. I honestly thought I was going to have a bad impression of it but it actually works quite well. Especially for a game like ZombiU. The thing actually makes sense. To compare it to something I’d say it feels like a MacBook thing to be honest. It complemented all the games they had there fine, there may be some games where it makes no sense, but for what I saw it made a lot of sense. Except maybe WiiFit U. But who wants that game anyway?
ZombiU Impressions: I’m not going to lie. The controls still need some work. It was very clunky trying to aim. They need to let you alter the sensitivity of the analog stick. The sensitivity was turned WAY down. It may have been because it was a demo version I wasn’t able to alter it though. Also, I’m not sure but the game needs to also have like a “Quick turn” thing where you can do a 180 real fast like in Resident Evil 4 and 5. If they can iron out these small issues they will have one awesome game on their hands.
Nintendoland: Basically this game feels like it is going to be the WiiSports of the system. Just a collection of minigames you can play with your friends or alone. The ZeldaQuest one was kind of fun, but you move on a track which kind of caught me off guard. The funnest game was Donkey Kong’s training course. Basically go through a super hard obstacle course using the motion sensors. I also played a Luigi’s mansion style game which reminded me of Bomberman and Monaco combined together. Hard to explain unless you’ve played it. There were other minigames but I didn’t have time to play them all. The games were fun, but I don’t see it as a $50 standalone game, hopefully they bundle it with the system.
I should note that the Nintendo representatives made it very clear there is currently no price yet nor is there a release date at this time. They were getting that question all day. :p
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This reply was modified 9 months, 3 weeks ago by
soptheturtle.
July 30, 2012 at 10:16 pm #45759Glad you enjoyed it! :)
July 31, 2012 at 4:14 pm #45869You=luckiest guy evar
July 31, 2012 at 7:01 pm #45902Another question!!
Did you play Ninja Gaiden 3? I’ve heard nothing but bad things about it when it came out, but apparently they’re making a bunch of improvements to the game for Wii U. Just wondering if you enjoyed it and noticed any of these improvements?
July 31, 2012 at 8:06 pm #45909I didn’t get a chance to play Ninja Gaiden 3. I avoided it because it didn’t seem like the kind of game I’d want to play based on how bad it was. I do remember though on the way out that the host of the event was asking everyone what their favorite game was before handing out high fives. Pretty much no one said Ninja Gaiden 3.
Hopefully they improved it, but I think the poor reception is already there.
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This reply was modified 9 months, 2 weeks ago by
soptheturtle.
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This reply was modified 9 months, 2 weeks ago by
soptheturtle.
August 1, 2012 at 1:38 pm #46006They have improved some of the controls for Ninja Gaiden 3, we been doing a lot of these events along with a lot of demos for journalists and more.
August 1, 2012 at 1:49 pm #46008Did you get a chance to get on Pikmin 3? General impressions?
August 1, 2012 at 4:35 pm #46052I watched someone play Pikmin 3 as I had never played Pikmin before. But I will say that for that game it was pretty cool how the tablet seemed to make a lot of sense for the game as far as ordering Pikmin around and stuff. I was impressed enough watching it to go out and buy Pikmin 2 for the Wii :p
August 2, 2012 at 6:50 pm #46210Heres a silly question but one I just had to ask as it it kinda important to me personally.
How is the touch screen response? I know you probably have to press down harder than you would on an ipad or ipod touch,but, did you have trouble dragging or sliding something across the screen using only your finger? Sometimes it doesn’t work that well on the 3DS so I was jut wondering..
August 4, 2012 at 5:57 am #46370Actually the touchscreen is about the same and just as responsive as an iPhone. I didn’t have any problems using it like I would any other touch pad device. There was no need to push really hard or anything. It just kind of worked like an iPhone or iPad.
August 4, 2012 at 5:59 am #46371Ah,thats good to hear! Thx for answering!
August 7, 2012 at 3:02 am #46740Yes we definitely fixed a lot of those issues.
August 7, 2012 at 3:53 am #46742I’m totally Jelli!
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