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luckysimon

@luckysimon active 9 hours, 34 minutes ago
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    luckysimon replied to the topic New World Discussion: TENTATIVE Date – October 1st in the forum Minecraft AWESOME! 5 days, 22 hours ago

    the world was randomly generated, the amount of ocean in the current world was entirely incidental. fraser just wanted a water source for the starting area to make the ‘sailed to’ narrative which is where the pond at spawn city came in. Which ironic since that’s land locked….

    Also, to clairfy, i brought up the whitelist as it effects the new…[Read more]

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    luckysimon replied to the topic New World Discussion: TENTATIVE Date – October 1st in the forum Minecraft AWESOME! 6 days, 9 hours ago

    Please note, my suggestion is dependent entirely on the mod’s having some sort of logging ability of time. I realize them trying to sort out lists by time manually would be both ridiculous and impossible

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    luckysimon replied to the topic New World Discussion: TENTATIVE Date – October 1st in the forum Minecraft AWESOME! 6 days, 23 hours ago

    So, are there any plans to attempt a more orderly spawn this time?

    Also, and I realize this is going to be a bit of a loaded suggestion from the start but I’m kinda playing devils advocate here. I’ve rewatched the genesis episode a few times and one of the big issues was the whitelist at the start. Heck, fraser had trouble getting in which kinda…[Read more]

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    luckysimon replied to the topic New World Discussion: TENTATIVE Date – October 1st in the forum Minecraft AWESOME! 1 week, 2 days ago

    For the record, when I say certain mods, I mean ‘I can’t remember who’ and in context it is entirely possible and likely that it was said as a joke (It was a response I was given when I had asked and when others had asked as recently as April). I wasn’t taking a shot at the mods I was just clarifying that someone had said it which is where I…[Read more]

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    luckysimon replied to the topic Mod Report: Week 80 (Year 2, Week 28) in the forum Everything Else 1 week, 2 days ago

    I’m loving the ban appeal courts :D

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    luckysimon started the topic Too Soon? in the forum Minecraft AWESOME! 1 week, 3 days ago

    Ok, I’m wanting to write a new minecraft parody of sorts, but the problem is the song I want to use for it, while perfect for a minecraft parody, might be…touchy.

    So, I’m looking for a second (or more) opinion.

    Basically, I want to write a ballad based on the wreck of the Edmund Fitzgerald.

    Too touchy a song to use?

    (For those that have…[Read more]

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    luckysimon replied to the topic New World Discussion: TENTATIVE Date – October 1st in the forum Minecraft AWESOME! 1 week, 3 days ago

    I think he’s referring to when people asked when a new server world would be made, certain mods said never :P

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    luckysimon replied to the topic Brainstorming Ideas For Community Events in the forum Minecraft AWESOME! 1 week, 5 days ago

    Ravage the dying nether:

    Everyone take to the nether and strip the place of glowstone, netherbrick (from the bases of the fortresses, not the walk ways) and soul sand before the transition to the new nether

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    luckysimon posted a new activity comment 2 weeks ago

    In reply to: korito posted an update how do i join a comunity? View

    find one you like, ask who runs it, and then ask them if you can join

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    luckysimon and Profile picture of Lucky NekiraLucky Nekira are now friends 2 weeks ago

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    luckysimon replied to the topic New World Discussion: TENTATIVE Date – October 1st in the forum Minecraft AWESOME! 2 weeks, 1 day ago

    that’s the thing, basing it on the portal doesn’t help unless your portal is dead center of the community which is rare.

    It should be based on the furthest built thing, which is where border markers would be helpful

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    luckysimon replied to the topic New World Discussion: TENTATIVE Date – October 1st in the forum Minecraft AWESOME! 2 weeks, 1 day ago

    Can we set up a marker system for borders this time around please? Like, a 2 block high stack with a torch on top every 25 spaces around the border of your territory? This way we can stop border disputes unless someone’s inconsiderate and doesn’t actually check around their area first?

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    luckysimon replied to the topic A Whole New World? in the forum Minecraft AWESOME! 2 weeks, 1 day ago

    Honestly, if what you have to work on isn’t going to be done by October, two more months likely won’t change things. Likewise, when the server switched last time, the old server was still accessible/editable for several weeks, so it’s not like work needs to stop the moment the server switch happens. IE: he should be able to complete the resident…[Read more]

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    luckysimon replied to the topic A Whole New World? in the forum Minecraft AWESOME! 2 weeks, 2 days ago

    True, though I think we might want to rework the ‘spawn’ idea. IT would be a lot better if the area immediately arround spawn was slightly more organized and accessible to new players. It wouldn’t be too hard to set up a farm and stuff near spawn so new players can get the basic materials.

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    luckysimon replied to the topic A Whole New World? in the forum Minecraft AWESOME! 2 weeks, 2 days ago

    I take it we should hold off on topics regarding new communities for the new world huh?

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    luckysimon replied to the topic A Whole New World? in the forum Minecraft AWESOME! 2 weeks, 2 days ago

    The farewell build should be all air-ships of various sorts

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    luckysimon replied to the topic A Whole New World? in the forum Minecraft AWESOME! 2 weeks, 2 days ago

    Also, and I don’t mean any insult by this, but I hope that this disolves the edge to an extent. I understand it was a great community, but it frankly got too big to the point that I know some of my friends who watched the minecraft builds thought that the edge was the name for the entire minecraft community. Plus, with all their stuff happening on…[Read more]

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    luckysimon replied to the topic A Whole New World? in the forum Minecraft AWESOME! 2 weeks, 2 days ago

    I see where you’re coming from. I just spent the last four months terraforming the land for a major city build so that has basically become a massive wasted of time. That being said, knowing this far in advance it’s not as bad since we can build up resources and start fresh and ready. Plus we can fix some of the border issues we’ve had before…

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    luckysimon replied to the topic Mod Report: Week 79 (Year 2, Week 27) in the forum Everything Else 2 weeks, 2 days ago

    While part of me looks forward to the new world, the other part of me shudders.

    Trollrend just became a moot point. Ah well, I’ll gather resources now and be ready for the new world when it gets here.

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    luckysimon started the topic rays the dead in the forum Video Games AWESOME! 3 weeks ago

    kickstarter canceled 2 hours ago….

    It appears to be good news though as it’s likely a publisher has approached them to pay for it.

    http://www.kickstarter.com/projects/ragtag/rays-the-dead/posts

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